The Seventh Fleet at FanX: The Salt Lake Comic Convention

A view of the Seventh Fleet booth in the process of being set up.

FanX: The Salt Lake Comic Convention is now upon us. Here at the Seventh Fleet we thank Dan Farr and the convention for allowing us to continue our mission of community service. The coordinators for our booth is the USS Rendezvous with volunteers from all chapters in the Fleet. Our booth number is 2262.

The USS Rendezvous has selected the Cache Community Food Pantry as our charity this year. The link above will take you to the donation page. If you are making a donation after visiting us, please let the Food Pantry know that you heard about them from the USS Rendezvous and the Seventh Fleet.

We continue to perform one of our main missions: “To make our future a better place by improving ourselves and serving our friends, neighbors and community.”

If you are visiting our website after meeting us at the convention, don’t forget that you can sign up for more information on our Online Information Form. You will be contacted by the chapter that you select on the form. Thank you for visiting our website.

Review of Star Trek Adventures 2nd Edition

Note: This article originally appeared on the private blog of Admiral Carl Stark on September 8th for Star Trek Day. He graciously allowed us to re-post this here.

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The hardbound Star Trek Adventures 2nd Edition Core Rulebook in packaging.

I can’t think of a better way to celebrate Star Trek Day than reviewing the latest Star Trek Adventures 2nd Edition Core Rulebook that I just received. My daughter bought it as a gift for both Father’s Day (when she ordered it) and for my birthday (when she hoped it would arrive, which was a few weeks late). While I did have the PDF the moment the book was first released at GenCon, I only looked through it briefly in prepping for the 2nd edition game that I was going to run at SaltCON End-of-Summer. As I mentioned before, when I do a deep dive into RPG rules, I really prefer the dead-tree version of the book over the PDF.

Due to finances, my daughter ordered the standard edition of the STA2e core rulebook. There were three special editions that were also released with bookmark ribbons and special uniform colors. I don’t know how many other differences the special editions have.

For the standard edition, there are 377 color pages inside. Both the front inside cover and the back inside cover contain information for the game. A galactic map on the front and several timelines on the back. The ISBN number (for those of you looking for the dead-tree version) is 978-1-80281-223-7 with an internal product code of MUH0142401 (I just notice that it says “Phase II Core Rulebook Standard Edition” next to the ISBN number. Star Trek Phase II was the original name of the revived TV series that was planned for the late 70’s that got turned into Star Trek: The Motion Picture after the success of Star Wars.) The 2d20 system designer is Nathan Dowell with the Project Manager being Jim Johnson. There are a lot of names next to the writers and artists credits as it takes a lot of people to put a book like this together. I hope they know their efforts are appreciated. There is one thing missing from my book that I noticed while I was using it this past week. The Klingon core book and a few others had ribbon bookmarks that made it easy to use. This standard edition did not have one and I could have used it.

There is a forward, ten chapters broken up into three sections, a character sheet (personnel file), starship character sheet (starship registry entry), a personal log and an index. An interesting tidbit is that the three sections mentioned above have color coded text in the footer with blue (for background information), red (for character creation, the RPG system explanation and social/persona/starship conflicts) and gold (for the game master).

The three blue chapters are a Star Trek primer (in universe, not real-world), information on Starfleet and details/dangers about space (this is a space exploration game). This consisted of about eighty pages and I took two evenings to sit down after work and dive through the bulk of this. If you know Star Trek, most of this will be pretty cut and dry. With my Melllvar level of knowledge there was one item that made me raise an eyebrow when page 25 noted that “the Romulans taught the Vulcans how controlling emotions might lead to a more fulfilling existence.” on Ni’Var. I don’t recall that from the Star Trek Discovery episode Unification III, but I didn’t have time to dig in deeper on this. I enjoyed the section about the Nyberrite Alliance and the various side nuggets that were pieces of a story about a subspace transmission. As I was reading through this section, I remember getting to the topic of lifecycle about stars and I wondered why I was learning about this instead of the actual rules themselves, so I skipped a few pages ahead. When I was running STA2e at the last SaltCON, I had one player who didn’t have a lot of knowledge of the show, but he knew enough to play the game. As the GM, I felt confident enough to drop tidbits to the players of in-universe knowledge that their characters would know and the players took it from there. As a GM, I’d recommend reading these sections, but you don’t have to memorize them. Most players will have a common knowledge of wormholes, warp drive, Klingons and Starfleet to get the gist of the game. Those that don’t can easily be coached by the GM and other players. Who knows, perhaps it would interest them into watching more of the show to help them with future game sessions. I will say I liked how it was organized (a massive improvement from the 1st edition, I went back and re-looked at it while reading the 2nd edition book and I started having bad flashbacks). I also appreciated how the different eras had suggestions like “Run this era if the group would like…” since the GM would know their players better than the writers would.

Page 85 is where the red section starts and we get into the meat and potatoes of the Star Trek Adventures 2nd edition system. These chapters consist of Reporting for Duty (character creation) which includes a lifepath summary on page 98. Your Home Among the Stars (starship creation), Technology and Weapons (equipment). Operations (game mechanics) and Conflicts (which covers social, combat and starship combat). As someone who loves Star Trek quotes (and uses them for the values in past STA characters) I did notice that the sample values on page 96 were pulled from various Star Trek episodes. This is where GMs and players are going to live when opening this book. Like the first three chapters, the presentation and organization has been vastly improved. A good example is the Attempting a Task step-by-step guide (with pages numbers for more details) on page 257. I’ve also posted another photo of a guide for starship creation below. Two really good changes from 1st edition is the addition of a Species Ability (freeing up one of the ability slots during character creation) and the addition of Pastimes. I think this took a strength from the FASA Star Trek RPG. In that game there was a skill called “Trivia” where the player could place skill points in something trivial that made the character unique. I recall one player selecting “Kurosawa Films”. While it may never come up in a gaming session, it did make the character unique. It also challenged me as a GM to try to include something that the skill could be used in. Another new item added to 2nd edition is that the character creation gives more options than just Starfleet. Now your character can be a civilian scientist, a diplomat, or even part of another space navy for the Klingons, Romulans or other races.

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A very good example of a process that I hope other publishers will follow.

On page 315 we enter the gold section for the game master. Chapter 9 itself is called “Gamemastering” and talks about managing the rules and extended tasks and challenges. There is a narrative flowchart on page 316. Chapter 10 has an introductory adventure called “The Gorgon’s Gaze” and the last chapter gives various stats for NPCs, creatures and starships that the GM may find useful.

I didn’t really cover all of the rules in this blog post, but I will say that one rule change that I did like was the dropping of the challenge dice. When I ran the 2nd edition quickstart a few times, when there was a rare combat encounter, we didn’t even miss the challenge dice.

Another item that caught my attention. The description box for “Enlisting in Other Organizations” on page 13 was the exact same description box with the same title on page 42. I was wondering if this was intentional or a mistake?

Conclusion:

When I got the book, my daughter with the art degree immediately opened up the plastic and started looking at the art credits (she wants to work on something like this). She LOVED the fact that the artist name was next to every illustration (she was hunting for the art by Steve Stark for some reason). When she finished her flip-through I handed the book to my geek wife (and Captain of a local Star Trek fan club) who flipped to page 266 and 267 which contains the Treknobable and Medical-Babble and was immediately impressed.

As for myself, I wish I could have had the book a few days earlier as several attendees at SaltCON came up to me to ask about STA2e. I wished that I could have pulled the book out then to show them some of the kewl items contained within. I loved seeing the references to FASA and the other past Star Trek RPG publishers. But as I was reading the book throughout the week in preparation for this review, I suddenly had a good flashback. In my early D&D days, I never went anywhere without one of my game books. I wanted to study it, I wanted to understand it, I wanted to prepare, I wanted to write my own homebrews for the game. I realized that when I packed the STA2e core rulebook to take to work, to take to the park to read while my youngest roller-skated, etc. I noticed that I was keeping the book near me, like those older D&D books, because I wanted to absorb this system for use. I wasn’t really doing that with the first edition game, but I was now. I’m glad that my daughter got this for me as a gift. After the very-successful one-shot at SaltCON, I may have to start a campaign for my local Star Trek fan club. Thank you to Jim and all of the people who poured a lot of time into putting this book together. I think that you guys succeed in putting together a Star Trek episode simulator RPG. I think this will give fans a chance to “play” their own episodes, and perhaps make a few new Star Trek fans as well.

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Hailing Frequencies Open September 2024

Hailing Frequencies Open logo

Some sad news greeted us on August 5th when it was announced that actress Patti Yasutake passed away due to cancer. She was 70 years old and Star Trek fans knew her best as the character Nurse Alyssa Ogawa. Admiral Stark remembered meeting her at one of the Starfest conventions in Denver where she had the biggest smile.

In some good news, production in Toronto has officially started for the next Star Trek TV series, Star Trek Academy. Actors so far announced for this new series includes Holly Hunter, Paul Giamatti, Kerrice Brooks, Bella Shepard, George Hawkins, Karim Diane, Zoe Steiner and Sandro Rosta. Mary Wiseman, Oded Fehr and Tig Notaro would be returning as their respective characters from Star Trek Discovery. One of the biggest surprises is that the holographic doctor, played by Robert Picardo, will also be making an appearance. We don’t have a release date yet, but we are hopeful for something in mid-to-late 2025 on Paramount+.

FanX: The Salt Lake Comic Convention is quickly coming up in September. They have quite a few Star Trek guests announced. The Seventh Fleet will have a booth on the main vendor’s floor being conducted by the USS Rendezvous. Here we will be displaying the updated Shuttlepod Fairbanks. This will also be the 10th anniversary of the Fairbanks unveiling. The USS White Buffalo will also be running three bridges for the Artemis simulator. Volunteers are needed for both locations. If you would like to volunteer, please contact your Commanding Officer.

Feel free to join us on the Seventh Fleet Discord Server.

Welcome Aboard:
Crewman 2nd Class Cindy Dodds who is joining the USS Kelly
Crewman 2nd Class Steve Dodds who is joining the USS Kelly

Fleet Birthdays and Anniversaries:
September 1 USS Kelly anniversary (1986)

Star Trek Birthdays and Anniversaries:
September 6 Idris Elba (Star Trek Beyond)
September 8 Star Trek: The Original Series premiers (1966)
September 8 Star Trek: The Animated Series premiers (1973)
September 9 Jeffrey Combs (Star Trek: Deep Space Nine, Star Trek: Voyager, Star Trek: Enterprise, Star Trek Lower: Decks)
September 10 Harry Treadaway (Star Trek: Picard)
September 10 The Orville Series premiers (2017)
September 11 Roxann Dawason (Star Trek: Voyager, Star Trek: Enterprise)
September 14 Walter Koenig (Star Trek)
September 15 Tom Hardy (Star Trek: Nemesis)
September 16 Jayne Brook (Star Trek: Discovery)
September 17 Ella Purnell (Star Trek: Prodigy)
September 18 Christina Chong (Star Trek: Strange New Worlds)
September 18 Babs Olusanmokun (Star Trek: Strange New Worlds)
September 23 Rosalind Chao (Star Trek: The Next Generation, Star Trek: Deep Space Nine)
September 24 Star Trek: Discovery premiers (2017)
September 26 Star Trek: Enterprise premiers (2001)
September 28 Star Trek: The Next Generation premiers (1987)

Other Dates To Note:
September 2 Labor Day
September 7 National Buy a Book Day
September 11 Patriot Day and National Day of Service and Remembrance
September 12 National Video Games Day
September 18 National Cheeseburger Day
September 19 Talk Like a Pirate Day
September 20 National Voter Registration Day
September 22 Hobbit Day
September 22 Autumn Equinox
September 25 National Comic Book Day
October 4-10 World Space Week
October 11 Federation Day
October 11 Columbus Day
October 21 Back to the Future Day
October 31 Halloween

Other Items To Note:
Volunteers are needed for the Seventh Fleet booth and the USS White Buffalo Artemis simulator at the FanX: Salt Lake Comic Convention in September. Please contact your commanding officer if you are interested in helping out.

Upcoming Events:
September 26-28: FanX: The Salt Lake Comic Convention
February 27-March 2: SaltCON (Layton, UT)
May 17-18: Gem State Comic Con (Boise, ID)

Hailing Frequencies Open is posted on the 1st of the month at SeventhFleet.org. If you have an entry that you would like to be included in a future HFO, please contact your Commanding Officer. The CO needs to have it submitted to the Admiralty by the 2nd to last day of the month for inclusion.